Compass is a hypercomic, an experimental sequential narrative written and designed for the online interactive medium. It embodies an effort to develop a consistent visual language with which to tell stories on the infinite canvas of the webpage.
It tells the story of two travellers, a ship captain and a runaway, sailing the seas in search of the edge of the world. As the journey proceeds, memories they do not recognise as their own begin to surface in their thoughts, and they begin to dread that something terrible awaits them at their destination.
Drawing upon the metaphysical themes of several recent webcomics, Compass is a dreamlike story about memory and fate which gives way to a slowly-encroaching existential horror.
Final Year Project (FYP)
Digital Art, hypercomic, infinite canvas, interactive narrative
Graphic novel, Webcomic
11 March 2017
22 September 2017
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