OPERATION GANGA

OPERATION GANGA is an experimental 8-bit game concept that deals with the theme of pollution in the Ganges river in India.

The game has three stages that comes with increasing difficulty. The villain of the game is the player, who gains money/ points by dumping more chemicals into the river.

It comes along with an art book, which showcases the game’s assets, and concept development.

There is also a collectible toy of the characters in the game that people can buy, in a blind box style. Each toy also comes with a unique story, contributed by people in the real world who are affected by the river’s condition. Proceeds of the sales will go to pollution relief efforts in the Ganges region.

HIVEMIND

A personal collaboration between an NTU student and an NYP (Nanyang polytechnic) student to produce a concept for a game – HIVEMIND.

It is an experimental game which deals with the ideas of conformation to societal norms, in which the main character has to look for an alternate coloured NPC (non playable character) in order to progress to the next level.

My contribution to this project would be mainly to the development of the concept, as well as the creation of the art book and other collaterals. My teammate was mostly responsible for the creation of the game assets, animation and art style of the game.