Intelligent multimedia techologies for networking applications : techniques and tools
Designing Sound teaches students and professional sound designers to understand and create sound effects starting from nothing. Its thesis is that any sound can be generated from first principles, guided by analysis and synthesis. The text takes a practitioner’s perspective, exploring the basic principles of making ordinary, everyday sounds using an easily accessed free software. Readers use the Pure Data (Pd) language to construct sound objects, which are more flexible and useful than recordings. Sound is considered as a process, rather than as data—an approach sometimes known as “procedural audio.” Procedural sound is a living sound effect that can run as computer code and be changed in real time according to unpredictable events. Applications include video games, film, animation, and media in which sound is part of an interactive process. [As taken from Amazon]
|Title:||Pro Tools for video, film, and multimedia|
|Call number:||QA76.575.S548 2008|
Pro Tools for Video, Film, and Multimedia offers comprehensive coverage of the extensive multimedia features of Pro Tools, giving you the skills you need to take any multimedia soundtrack project from concept to completion. It covers a wide range of audio topics, including the equipment you need to use Pro Tools with video, tips for efficient trimming and timing of audio, and processing outside the mixing environment. You’ll also get in-depth coverage of film mixing file formats as you prepare to wrap up your project and deliver the master recordings. The author’s thorough coverage of the amazing features of Pro Tools breaks down complex tasks, allowing you to create professional-quality audio you can be proud of! [As taken from Amazon.com]
|Title:||Image and video compression for multimedia engineering : fundamentals, algorithms, and standards|
|Author:||Shi, Yun Q|
|Call number:||QA76.575.S555 2008|
Multimedia hardware still cannot accommodate the demand for large amounts of visual data. Without the generation of high-quality video bitstreams, limited hardware capabilities will continue to stifle the advancement of multimedia technologies. Thorough grounding in coding is needed so that applications such as MPEG-4 and JPEG 2000 may come to fruition.
This book provides a solid, comprehensive understanding of the fundamentals and algorithms that lead to the creation of new methods for generating high quality video bit streams. The authors present a number of relevant advances along with international standards.
Visual data, image, and video coding will continue to enable the creation of advanced hardware, suitable to the demands of new applications. Covering both image and video compression, this book yields a unique, self-contained reference for practitioners tobuild a basis for future study, research, and development. [As taken from book cover]