Skip to toolbar
Cai Yiyu
Deputy Director
Centre of Augmented & Virtual Reality

He did his Ph D training in Engineering, MSc training in Computer Graphics & Computer-aided Geometry Design, and BSc training in Math. He is currently a tenured faculty with the School of Mechanical & Aerospace Engineering in NTU and holds a joint appointment with NTU’s Institute for Media Innovation. Prior to that, he was a R&D specialist with the Kent Ridge Digital Labs, a senior software engineer with the Center for Information-enahnced Medicine (CIeMed) – a joint venture between John Hopkins Medical School and the Institute of System Sciences, and a lecturer with Zhejiang University.

He has been doing interdisciplinary research related to Interactive Digital Media (IDM). His research interest includes 3D based design, simulation, serious games, virtual reality, etc. He is also active in IDM application research for Engineering, Bio & Medical Sciences, Education, Arts, etc. His research has been supported by various public funding agencies and priviate companies such as National Science and Technology Board, Ministry of Education, Agency of Science, Technology and Research, Ministry of Information, Communication, and The Arts.

Together with his students or collaborators, he has edited 3 books and 4 journal special issues, and published over 160 papers in peer-reviewed international journals or international conferences. He has also invented or co-invented 6 patents (granted or pending approval). Part of his research was or is being exhibited in Singapore Art Museum, Singapore Science Center, Chinese National Science and Technology Museum, Shanghai Oriental Pearl Tower, etc. He has served as external examiners for a few funding agencies locally or overseas. He is also external examiners of Ph D/MEng dissertations for 4 universities. He was keynote speakers or invited speakers for numerous conferences, symposia and workshops. He is associate editor with the Journal Simulation and Gaming, and sits in editor boards of 2 international journals. He was co-president of the International Simulation and Gaming Association.


P Cai, C Indhumathi, Y Cai, J Zheng (2018), Automatic Path Planning for Dual-Crane Lifting in Complex Environments Using a Prioritized Multi-objective PGA, IEEE Transactions on Industrial Informatics 14(3): 829 – 845.

Y Cai, K Chia, D Thalmann, N Kee, J Zheng, N Thalmann (2013), Design and Development of A Virtual Dolphinarium for Children with Autism, IEEE Transaction on Neural System and Rehabilitation 21(2): 208-217.

P Chiang, J Zheng, Y Yu, K Mak, C Chui, Y Cai (2013), A VR Simulator for Intra-Cardiac Interventional Procedure: Concept, Design and Implementation, IEEE Computer Graphics & Applications (Jan/Feb 2013): 44-57.

Y Cai, B Lu, Z Fan, C Indhumathi, K Lim, C Chan, Y Jiang, L Li (2006), Bio-edutainment: Learning Life Science through X Gaming, Computers & Graphics 30(10): 3-9.

Latest Projects

Intelligent Building Imaging under SJ-NTU Corp Lab

Smart Virtual & Augmented Reality Flipped Classroom @ The HIVE

Smart Healthcare

Other affiliation(s)

Associate Professor, School of Mechanical and Aerospace Engineering, College of Engineering

Associate Professor, Institute for Media Innovation

Principal Investigator, SJ-NTU Corporate Lab

Professor-in-charge for The Computer-aided Engineering Labs, School of Mechanical and Aerospace Engineering, College of Engineering

Program Director for The Strategic Research Program of Virtual Reality and Soft Computing, School of Mechanical and Aerospace Engineering, College of Engineering

Expert Areas
CAD, Mathematics, Mechatronics

Research Interests
Serious Games, Simulation, Virtual & Augmented Reality

Research Category
Arts & Humanities, Engineering & Technology, Life Sciences & Biomedicine
Research Sub-category
Arts, Design and Media, Computer Science and Engineering, Interactive Digital Media, Interface of Biology and Engineering (Engineering in Biology)
NISTH Assigned Topic Groupings
Smart cities, smart nation & future living
Affiliated Sustainable Development Goals
GOAL 3: GOOD HEALTH AND WELL-BEING – Ensuring healthy lives and promoting the well-being for all at all ages is essential to sustainable development.
GOAL 4: QUALITY EDUCATION – Obtaining a quality education is the foundation to improving people’s lives and sustainable development.
GOAL 9: INDUSTRY, INNOVATION, AND INFRASTRUCTURE – Investments in infrastructure are crucial to achieving sustainable development.
The Sustainable Development Goals (SDGs), also known as the Global Goals, were adopted by all United Nations Member States in 2015 as a universal call to action to end poverty, protect the planet and ensure that all people enjoy peace and prosperity by 2030.
Last Updated
27 Apr 2020
Last Updated
13 Sep 2020