Over the next few days, we focused on two main tasks: building the cardboard prototype, and working on the sound effects.
We decided to change our plan and build a real sized cardboard model instead for a more accurate representation. We made it into 3 parts so that our model can be folded and stored more compactly. The model allowed us to visualise the route of the ball collection as well. Building the model took up quite some time, but at least it was fun as we relieved the memories of our arts and crafts lessons.
With the adjusted and semi-confirmed dimensions, we began mass emailing acrylic suppliers.
Our second task was a pain, as it was not fun, and it also took up a lot of our time. Since we had multiple audio files to play, we opted to use a SD card to store the audio files for the speaker to play. However, we could not get our SD card to initialise and our SD card reader to detect our SD card. The issue was with the connections, as our SD card reader module somehow had 7 pins, but 6 pins was the norm. Both Google and ChatGPT (yes we resorted to that) were not of help as they only guided us on the connections for the essential 6 pins, leaving us very confused.
On a slightly positive note, we were happy with the audio files we edited and downloaded as they were a good fit for our game.