Post 7: Optimization
[Insert Images of topside damaged eggs] Our current claw design was able to crack the egg reliably on the claw, but we often ended up with the egg shattering […]
[Insert Images of topside damaged eggs] Our current claw design was able to crack the egg reliably on the claw, but we often ended up with the egg shattering […]
The plunger portion of the trident was meant to crack the egg by applying pressure on the top of the egg. Our development of the plunger was started off by […]
[Insert image of Wenshan’s razor blades] We experimented with using Wenshan’s hair razor to cut the egg from below, but it, too, was not sharp enough to cut through […]
[Insert image of smooth surface claw] After some initial success with controlling the opening mechanisms of the claws, we constructed some full-scale claws to test out cracking the eggs. […]
We experimented with another possible mechanism where the egg would be dropped from a height. [Insert Image of Ammar’s drop mechanism] This mechanism did not work out for […]
[Insert videos/gifs of claw experimentation] We experimented with various claw shapes and plungers to figure out the mechanisms for controlling the claws. This helped us visualize how the shapes of […]
[Insert Image of Single Shell Eggcracker] This design was a colossal failure, but taught us a lot about how to crack an egg, presenting us with several problems that we […]