Gamified.

Abstract or Summary of Project

Gamified. is a web project dedicated to providing designers with harnessing the knowledge and tools of implementing gamification into their projects, while touching on the issue of design ethics when addictive practices and control becomes overused and abused in products that have been over gamified. This experience is designed to be dynamic with the help of artificial intelligence, ensuring each solution is unique and catered to the requirements of each designer’s project while establishing a robust foundation for understanding gamification concepts and theories.

These features include a chat-bot powered by OpenAI’s ChatGPT for a dynamic learning experience, interactive visual breakdowns of ethical analyses in gamification implementations, and a gallery featuring pre-established case studies of gamified products and services as well as projects submitted by other users.

gamified.fun

Link(s) to FYP Report in DR-NTU (Restricted to NTU Access)
https://hdl.handle.net/10356/168238