as someone with lots of curiosity, i dabble in various other disciplines to support my primary focus in designing for digital experiences, from illustration & 3d modelling, to coding & music writing. life wouldn’t be as interesting (or fun) without trying your best and learning as much as you can, would it?
Major / Specialisation
Area(s) of Focus
Art Direction, Creative Direction, Digital Art, Game Design, Interaction Design, Music, Web Design
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Final Year Project(s)
Aporia (ᾰ̓πορῐ́ᾱ “lacking passage”) — a state of puzzlement, a declaration of doubt. This project explores the relation of aporia & epiphany, in moving to a state of certainty from a state without, and offers an opinion on syntactic (form) versus semantic (meaning) epiphanies.
Through the processes of solving puzzles, we reach syntactic epiphany from uncertainty. Like most games, there is a definitive way to the end. However, whether the same can be said of the semantic — in understanding the narrative — is less clear. After all, mazes have objective truths: this is either the solution, or not. Meanings don’t. They change across perspectives. I see a girl exploring her psyche. Maybe you see a witch trying to escape a prison? Maybe the person beside you sees a magician having a conversation?
Please feel free to find your own passage into your own epiphany, your own way of understanding.