Neo-Renaissance
Design for a metaphorical DIY compass set, along with a booklet describing humanism, the human potential, and identifying one’s personality type which may help people know more about themselves.
Design for a metaphorical DIY compass set, along with a booklet describing humanism, the human potential, and identifying one’s personality type which may help people know more about themselves.
PART 1
HYPERCUBE is a symbolic visual narrative based on Maslow’s hierarchy of needs and the search for self actualizaton – A social commentary of today. The world is always telling us what is considered ‘normal’ and ‘good’ – However, most of the time, that perspective is tainted by pride, ego, success, expectation, and the need for acceptance through conformity.
Analysis:
Macrocosm and microcosm – The old man is a representation of society, and the cube signifies the ideals of conformity that we propagate. The cube was also within him – showing the conflicting state of his inner self. At the last part, as his robe is being blown away, it symbolically means casting off one’s outer ego and reaching self actualization (white light).
View video here: https://vimeo.com/159620248
Soundtrack by Nicole Chan.
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PART 2
ENTER THE HYPERCUBE
A concept for a metaphorical/experimental game that allows players to explore the world around them to solve a mystery. It also acts as a 3D virtual reality network. It was designed with Maslow’s hierarchy of needs in mind.
View video here: https://vimeo.com/163471901