Micro ARcade

Micro ARcade explores the idea of adding physicality to augmented reality games, to allow players to explore and interact with their surroundings in a unique and immersive way.

Using augmented reality, this allows players to view the mossy field at a microscopic level, revealing nature’s struggle in the fight against microplastics that are otherwise invisible to the naked eye. These pollutants pose a serious threat to the environment, leaving it up to the players to use an AR character to explore and find microplastics to eliminate them, restoring the natural beauty of the mossy field.

Micro ARcade hopes to inspire a deeper connection and appreciation for nature through a ‘phygital’ (physical and digital) experience.

The Dead Room

The Dead Room is an installation portraying humankind’s violation toward the natural environment around us. Living rooms are traditionally spaces where humans form social connections, seek comfort in the refuge of personal territories, and share common bond with one another. We tend to forget that the materials used to create such spaces are traditionally wood, which comes from trees that are also living beings. The Dead Room aims to portray humankind’s dominance over other living creatures through reimagining a living room space.

Loop

In recent years, waste resulting from packaging has soared, mainly due to the rapid growth of e-commerce. While e-commerce has undoubtedly made our lives much more convenient and efficient, the sheer amount of waste it produces should not be taken lightly. With each delivery, more packaging waste is generated.

Loop aims to close the consumption loop and move towards a circular economy by simplifying the process of recycling and up-cycling. Through packaging and interactive design solutions, we hope to bring about positive user experience for the consumers, hence, encouraging sustainable behaviours in our community.

Let’s play our part and close the loop, one box at a time!

Sproutly : Plantable Packaging

Sproutly is a zero-waste packaging concept whereby the packaging waste can be planted instead of being thrown away. The packaging is 100% compostable, made with recycled paper, and embedded with seeds. As such, the packaging biodegrades, and the seeds within it germinate when planted.

 

The main findings show that supermarkets are flooding the planet with single-use plastics to portion out products conveniently and cheaply for consumption. A significant fraction of recyclable materials still ends up in landfills.

 

This project addresses the need to have more recycling by creating biodegradable packaging to prevent the worsening of the Global Waste Crisis(GWC).

 

The proposition is to create packaging for dried grocery goods that is compostable and embedded with seeds. This packaging concept allows consumers to engage in an autonomous recycling system at home by recycling packaging waste from the grocery product while nurturing plants.

 

Surveys helped with understanding the recycling behaviour of consumers. Recycling bins and reusing jars are the most common recycling method amongst those already recycling. Those who did not recycle lacked access to recycling bins or time to separate recyclables. Nonetheless, Sproutly’s zero-waste packaging can cater to both these groups. Most of those surveyed were willing to buy the item with recyclable packaging over the one that comes in standard packaging for the same product. Hence, this concept could serve as a method in curbing the waste crisis.

 

Further, this concept has the potential to be manipulated for other applications. Businesses can modify and apply the material to their preexisting materials such as print and packaging. Since many businesses are focusing on going green, this concept serves as a viable option. There is excellent potential for plantable packaging application, which can be a significant opportunity to minimize waste production effectively.

 

The Carbon Cost of Data

Our internet usage impacts the environment, more than we think. Streaming, uploading data to the cloud, unnecessary emails, etc. contribute to large CO2 emissions.’ The Carbon Cost of Data’ aims to shed light on the data consumption of Singaporeans, presented through projection mapping and motion posters.
Our internet usage impacts the environment, more than we think. Streaming, uploading data to the cloud, unnecessary emails, and various digital activities contribute to large CO2 emissions.
‘The Carbon Cost of Data’ aims to shed light on the digital carbon footprint we produce, and foster sustainable online habits. The project is presented through projection mapping and a series of motion posters, to provide a layer of relatability to the viewer and construct a more tangible view of data consumption.