Take Away
Living standards in urbanised cities, such as Singapore, are prone to be quick-paced and transitory. Thus, lesser opportunities are present to foster intimacy in settings involving family and friends. Take Away is a board game that aims to reconnect already existing relations, or create new ones, through reflective, purpose driven cards centred around the topic of food.
Often, food itself can forge a bridge between two separate individuals. This can be done, through a conversation over a meal, or a banter over cuisine favourites. The game implements various food-themed conversation starters that allow players to deepen their understanding of one another through motions of the game.
Take Away hopes to take fostering intimacy a step further, by pre-empting cooking as an activity through its end intention of customised recipes, unique to the game’s players.
Communication and Connection, Intimacy in Urbanised Cities, Social Interaction
Game, Graphic design, Print, Illustration
Digital Painting, Illustrations, Print
Mixed Medium
Board Game: 40 cm (H) x 40 cm (W)
17 May 2021
17 May 2021
Copyright. All rights reserved.
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