Perinthia
Abstract or Summary of Project
This project explores alternative narratives that allows the user to travel through a digital environment in real-time. The environment was mainly built in Unreal Engine 4; the modelling was done in Maya 2018. Substance Painter, Audacity and other software were also used to support our textures, audios and other components.
Supervisor(s)
Keywords
Environment Storytelling
Environment Storytelling
Work Type
Game
Game
Techniques
Real-time Rendering, 3D Modelling, Environment Design
Real-time Rendering, 3D Modelling, Environment Design
Dimensions / Duration
Dimensions variable
Dimensions variable
Submitted On
17 May 2019
17 May 2019
Updated On
17 May 2019
17 May 2019
Usage Rights
Copyright. All rights reserved.
Copyright. All rights reserved.
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